Fortunately, you're slightly resistant to Husk fire damage too. Toss a couple on the ground in case you run out of ammo on one during the big fight.įleshpounds and Scrakes are the biggest threat to any player, but as a Firebug, you'll need to watch out for Husks, since they're resistant to fire damage. By sticking to a couple choice weapons, you might end up with enough money to buy a couple Microwave Guns to use as spares. You could supplement the gun with a Molotov Cocktails and the Trench Gun, but that's a lot of effort for the sake of one gun.īetter to hold off on the Microwave Gun until the final boss round. Another added benefit to using a Flamethrower is that burning Zeds have a chance to run around in a panic, which helps keep you from being surrounded. You also lose out on the continuous damage when you're not holding down the trigger, and the fire pools flamethrowers leave behind. But even though the Microwave Gun is powerful and very useful against large Zeds and Sirens, it eats ammunition at a high rate. It fires a continuous beam that cooks Zeds from the inside out, causing them to explode, and can also fire a short range burst. It's easy to understand why someone would go straight for the Microwave Gun. However, you'll need to sell it if you plan on having both a Trench Gun and Microwave Gun. You can use it for easy single targets and as a means to heal teammates at range. If you're interested in a little off-Perk XP, equipping the Flamethrower and Trench Gun will leave you just enough room to pick up a Medic's HMTech-101 Pistol before hitting the Firebug's weight limit. Just be aware that it only holds six rounds, and it takes a long while to reload. Although there are more powerful shotguns in the game, this one has a wide spread and may light Zeds on fire with incendiary rounds, which makes use of the Firebug's skills and Perk Weapon bonuses. When it comes to tougher Zeds, it may be necessary to switch to direct damage weapons like the Incendiary Trench Gun. Large Zeds like the Scrake and Fleshpound take forever to burn, and require frequent reapplications. But sometimes shooting flames isn't enough.Ĭommon Zeds like Clots, Crawlers, and Slashers will quickly burn to death, while tougher ones like the Gorefast and Bloat might take a while. Except, the Flamethrower has a longer range, holds more fuel, and does a little more damage (but not enough to make a practical difference). It should be noted that the Caulk & Burn and Flamethrower are almost identical to each other in nature.
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